With Donkey Kong Country 2: Diddy's Kong Quest, it's safe to say that Rare’s developers were through with the whole "testing the waters" phase, as they not only improved on the original, but managed to create one of the top platformers I've ever played." It seemed to be the ultimate in playing it safe - a game that could have come with a disclaimer: "You've done all this before, but it's never looked this good… has it?!" It was solid and it tended to be enjoyable, but no new ground was broken and things could get repetitive. In the case of Rare's Donkey Kong Country, the Super Nintendo played host to an absolutely gorgeous platformer that just didn't live up to the (admittedly very high) standard set for that system by Super Mario World. "First, a company comes out with a game that has potential and is terrific in some aspects, but it lacks a bit overall. Donkey Kong Country 2: Diddy's Kong Quest (SNES) review
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